“This is where we live. And what’s that?”
“The fence!”
“And what’s inside?”
“People!”
“And what’s outside?”
“Monsters!”
(SPOILER WARNING!)
It’s a typically slow-burn start for the sophomore season of video game adaptation The Last of Us, a show whose first season I very much enjoyed despite never having played any of the games. As before, the most obvious comparison is to the seemingly never-ending The Walking Dead, and as before, The Last of Us is a far more thoughtful show. Both have very strong characterisation, but while TWD’s season openers typically included a spectacular horde of zombies, this dispensed with spectacle to build on the characters and relationships that were so strong last time.
Continue reading “The Last of Us: Season 2, Episode 1 – Future Days”