The Last of Us: season 1, episode 4 – Please Hold to My Hand

“If you don’t believe there’s any hope for the world, why bother going on?”

(SPOILER WARNING!)

After last week’s hugely acclaimed sidetrip to tell other survivors’ stories, this week The Last of Us was squarely back to its main story, with a far more conventional episode. I’ve said before that, however handsomely produced and earnestly written, this is not a show that’s particularly original. The obvious, and inevitable, comparison is to AMC’s The Walking Dead, which, let’s not forget, predated the Last of Us game by several years. Yet even that relied on tried and trusted post-apocalypse tropes going back decades, ones aficionados will have seen/read in the likes of Day of the Triffids, or 1970s BBC classic Survivors.

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The Last of Us: season 1, episode 3 – Long, Long Time

“I was never afraid until you showed up.”

(SPOILER WARNING!)

Well, that was definitely not what I was expecting three episodes into a prestigious but often formulaic ‘zombie apocalypse’ story. Sidelining the two main characters in favour of a mostly two handed character piece, this early into the show’s run, is a brave move. It’s also, much to my surprise, one of the most affecting, beautiful pieces of television I’ve seen in a long, long time.

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The Last of Us: season 1, episode 2 – Infected

“Save who you can save.”

(SPOILER WARNING!)

In every post-apocalyptic story, there’s the chance to show off the devastation of The End of the World by having a wander round an eerily empty, ruined city, with all the modern surroundings rendered unfamiliar by collapsed buildings, rampant vegetation – and, of course, corpses. That is, if your budget allows it; it’s not cheap to clear chunks of real cities in order to film a post-human wilderness. No matter how much CG you use to paint out the reality of the bustling metropolis you’re trying to portray as a desolate ruin.

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