The Walking Dead: Season 8, Episode 1 – Mercy

“Those who use, and take, and kill, to carve out the world and make it theirs alone – we end them!”

(SPOILER WARNING!)

OK, I know I let the last half of The Walking Dead’s last season slide by without writing a word about it. It wasn’t that it was terrible; it’s just that it wasn’t terribly good, either. Let’s face it, there’s only so many times you can see the guys encountering a new bunch of survivors being terrorised by Negan before it starts getting a bit repetitive. If it had been dreadful, it would have been interesting to write about; if it had been good, it would have been interesting to write about. As it was… meh.

Still, the show’s back for its 8th season. AMC aren’t going to let their cash cow die, even if the show about zombies has become something of a zombie itself. The season premiere is also a milestone (if not a millstone) for the production team – it’s the show’s 100th episode. That leads to a certain amount of expectation, and to be fair, that’s always hard to live up to. Continue reading “The Walking Dead: Season 8, Episode 1 – Mercy”

The Walking Dead: Season 6, Episode 16 – The Last Day on Earth

“What if it’s the last day on Earth for you? Or for someone you love?”

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(SPOILER WARNING!)

Wow, that was good! Of late, Walking Dead season finales have tended to be rather low key; it’s been the mid-season finales that packed the punch. This time, the mid-season finale was functional but forgettable; I even forgot to review it. This, though, more than made up for it. Continue reading “The Walking Dead: Season 6, Episode 16 – The Last Day on Earth”

The Walking Dead: Season 6, Episode 9 – No Way Out

“No-one gets to clock out today. And hell – this is a story they’re going to tell.”

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(SPOILER WARNING!)   

As I caught up on the return of The Walking Dead after my usual sojourn to LA this year, it occurred to me that I never did get round to writing a review of last year’s mid-season finale. Not that there was anything wrong with it, particularly; there were some tense set pieces, and some good character action. But basically, it was the third act of every zombie movie ever made – the inevitable bit where the hordes of hungry undead break into our heroes’ sanctuary, and carnage ensues. Continue reading “The Walking Dead: Season 6, Episode 9 – No Way Out”

The Walking Dead: Season 5, Episode 9–What Happened and What’s Going On

“To face it. Keeping your eyes open. My dad always called it ‘paying the high cost of living’.”

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(SPOILER WARNING!)

As ever this time of year, I’ve been absent from blogging while having a whale of a time at the Los Angeles Gallifrey One Convention. It was as much fun as ever, but once again, I’m behind in looking at The Walking Dead, which returned from its mid-season break the night I arrived in California with a typically bleak but unusually experimental episode. On first viewing, I found it confusing and hard to follow (though that might have been the jetlag), but interestingly a second viewing gave me quite a different perspective.

Continue reading “The Walking Dead: Season 5, Episode 9–What Happened and What’s Going On”

The Walking Dead: Season 5, Episode 1–No Sanctuary

“You’re either the butcher – or the cattle.”

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(SPOILER WARNING!)

Hallowe’en being nearly upon us, ‘tis the time of year for a new season of AMC’s The Walking Dead. The last season was frustratingly uneven, with a first half that seemed to pack in all the plot and action and a second half that can best be characterised as aimless wandering around the countryside and sometimes encountering zombies. The first half was thrilling, the second half thoughtful; ideally you want a season (like the one before that) which balances both more evenly.

Continue reading “The Walking Dead: Season 5, Episode 1–No Sanctuary”

The Walking Dead: Season 4, Episode 15 – Us

“There ain’t no ‘us’”.

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(SPOILER WARNING!)

After the very dark territory of last week’s little side trip, this week’s penultimate ep of The Walking Dead’s fourth season gave us a much more conventional bit of storytelling. You couldn’t exactly say it was light relief, not in this show; but there were no shock twists, and nobody we cared about died. More importantly, after weeks and weeks of angst-ridden soul-baring, this ep suddenly seemed to (finally) get the plot moving again. Question is, where to?

Continue reading “The Walking Dead: Season 4, Episode 15 – Us”

The Walking Dead: Season 3, Episode 15–This Sorrowful Life

“Maybe these people need someone like me around. To do their dirty work. The bad guy.”

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It’s almost over. The penultimate episode of The Walking Dead’s third season was (as I expected) a catch up with the gang at the prison as the tension built for the inevitable season finale confrontation with the forces of Woodbury. But just as last week’s Woodbury episode was also an Andrea episode, this week’s prison ep was really all about Merle. And given the opportunity, Michael Rooker devoured the scenery all the way through. No disrespect to Laurie Holden in last week’s perfectly good episode, but an hour of Rooker as Merle was way more fun.

And emotionally resonant too. We’ve unexpectedly started to see a redeemable side to Merle these last few episodes; it started with his chat to Hershel about reading the Bible at Woodbury’s “damn fine library”. This episode was all about that redemption, or at least its possibility, and both the script and Rooker’s performance kept us guessing all the way through, making it a gripping ride.

We started out with Rick having a hush-hush meeting with Daryl and Hershel (his two chief lieutenants, it seems), in which he confided that he was going to give in to the Governor’s demands, and present him with Michonne. This seemed pretty foolish, given that a couple of weeks ago Rick seemed to have sussed out just how untrustworthy his neighbouring warlord is. But no, being Leader means making hard choices. Would Rick live up to them?

The answer (thankfully) was no – just as Merle guessed. Merle figured heavily from the outset; if he wasn’t actually in a scene, people were talking about him. Caustic he may be, but he also turned out to be pretty perceptive. About everyone but himself, anyway. He correctly surmised that Rick would be too decent to trade another person’s life for his own security, however ruthless he may seem to have become.

Also, he recognised a kindred spirit in the newly independent Carol, in a beautifully played scene between Rooker and Melissa McBride. Recognising how she’d grown out of the shadow of her abusive husband, Merle opined, “maybe you’re just a late bloomer”, to which Carol, seeing a man in search of redemption, replied, “maybe you are too.”

The possibility of Merle’s redemption from the no-good redneck thug we met back in season one hung heavy over the episode. Still of the (accurate) opinion that Rick wouldn’t go through with the deal, he took matters into his own hands by pre-emptively coshing the surprisingly trusting Michonne over the head. I’d have expected her to be more wary around the man who tried to hunt her down and kill her; but still it was a convenient way to get them travelling to Woodbury together for some quality character time.

This being The Walking Dead, the character interaction had to be spiced up with a bit of zombie thrills. So it was that, hotwiring a car (a neat trick with one hand), Merle inadvertently set off its alarm, sounding the dinner bell for every Walker in the vicinity. The ensuing fight saw he and Michonne working together – a taste of things to come, it turned out.

It also meant they had a car to cover the strangely mutable distance between the prison and Woodbury. Last week, Andrea managed the journey on foot in less than a day, even managing to find time for a game of cat and mouse with the Governor. This week, once again, it was a journey you needed to drive. Road trip!

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Along the way, Michonne gradually needled at Merle’s conscience, getting him to unwillingly recognise that the Governor had turned him into a monster. All right, he wasn’t exactly a nice guy long before he met the Governor; but he wasn’t, it turned out, a murderer. Those “sixteen men” he’d killed had all been since he set up home in Woodbury.

Merle wasn’t exactly happy at having his conscience pricked, threatening to cut out Michonne’s tongue if she didn’t shut up. It’s a tribute to Rooker’s performance that, when he pulled the car over, I half-wondered if he was about to do just that. But no – in an equally surprising development, he cut her bonds and let her go. Then sped off with the assertion that he had “something to do”.

It wasn’t hard to guess what. The script had painstakingly pointed out that Merle was looking for somewhere to belong, and that he could have had a chance with Rick’s group. Realising this, he thought they needed him to be the hardman who does the dirty jobs; it’s all he knows how to do. But as he released Michonne, it was clear that his search for redemption was taking him down the road of heroic self-sacrifice. He was going to take out the Governor – even if it killed him.

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Being Merle, this involved getting drunk and playing Motorhead at very high volume, to lure the Walkers into following his slow-moving car. This achieved, he led them straight to the appointed venue for the meeting with the Governor – and all hell broke loose. It was another of the show’s superb action sequences, gunfire from all sides and Walkers everywhere. A number of the Governor’s men bit the dust; but no-one we’d heard of. Oh, except Allen’s characterless son Ben. Not much of a loss, but presumably liable to enrage the already asshole-ish Allen – look out for that next week, though it may be hard to care.

All this intensity was counterpointed back at the prison with what, in this show, passes for light relief. Hershel led his daughters in prayer (Psalm 91, fact fans), while Rick was tormented by yet more visions of Lori, forcing him to realise he couldn’t go through with ‘the deal’. Glenn, meanwhile, offered a truly romantic proposal of marriage to Maggie – a ring he’d cut off the hand of a nearby Walker. He really knows how to charm a girl.

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As the ep ended, so did the ‘Ricktatorship’, as our hero realised he couldn’t bear the burden of decision-making all alone. So it’s back to democracy for our heroes, just in time to be plunged into war – probably the worst time for group decision-making.

Classic tribute zombie

This is obviously getting to be a regular thing, after last week’s many Day of the Dead homages. This week, the zombie we saw lurching out of the bar where Merle was parked looked oddly familiar, if you’ve ever seen the original Dawn of the Dead:

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Gore of the week

LOTS to choose from this week, in a veritable gore-nucopia – exactly what you’d expect in an episode directed by effects honcho Greg Nicotero, himself a veteran of Romero’s original Day of the Dead.

The Walker attack triggered by Merle’s car theft led to some of the usual head splattering, courtesy of Michonne’s boot. Perhaps Walker skulls are softer than those of the living due to decomposition:

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There then followed an inventive use of the phone cord she was tied up with as a method of decapitation:

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While Merle had to cope with a zombie that seemed to be quite literally falling apart:

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And that was just the start of it, in an episode more bloodsoaked than we’ve seen in ages. Merle’s climactic ambush on the Governor’s forces led to head shots, entrail-chewing and death galore. But while it might not have been the ep’s goriest moment, nothing beat this shot as a sheer emotional gut-punch:

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I should have guessed it really. When this show gives that much attention to any one character, it usually means they’re for the chop by the end of the episode. So it proved with Merle, as the heartbroken Daryl discovered. Last week, I postulated that the show wouldn’t dispose of a character as important as the Governor offscreen; this week, that’s exactly what happened with Merle.

Having already bitten two of the fingers off his sole remaining hand (another choice gore moment), the Governor wound up with the ultimate cruelty to his sometime henchman – shooting him, but not in the head. As he knew anyone who dies turns into a Walker, it was about the nastiest thing he could have done. Given that, by this point, we’d started to feel some actual sympathy for Merle, it was a double whammy – the loss of a well-liked character, which also served to underline just how psychopathically cruel the real villain is.

I had actually wondered how long the show would get to keep a big-name actor like Rooker, but I actually assumed he would go out in a blaze of glory in the season finale. What we got here was, in fact, far more devastating. And it means Rick and the crew have to go into battle next week without the wily Merle. At least they still have Daryl – Norman Reedus was at his most intense here, weeping as he stove in his loved/hated brother’s head, rather than let him shamble around as a Walker.

This was a storming episode in a season that’s been full of them this year. There was action, gore, thrills and real drama, and it kept you guessing throughout. Next week (presumably) it’s the Final Conflict. I’m betting on some big spectacle, but I have to wonder if it’ll have the emotional impact of some of the episodes we’ve seen recently. Tune in next week to find out…

The Walking Dead: Season 2, Episode 11

SPOILER WARNING – I’M GOING TO TRY AND REVIEW THESE EPISODES AS CLOSE AS POSSIBLE TO THE ORIGINAL U.S. TV BROADCAST. IF YOU’RE IN THE U.K., AND PLANNING TO WATCH THE BROADCAST ON FX THE FOLLOWING FRIDAY, BE AWARE THAT MAJOR PLOT POINTS WILL BE DISCUSSED!

Judge, Jury, Executioner

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After the last couple of zombie-heavy episodes, this week’s Walking Dead was back to the zombie-light character drama that has been, on occasion, so frustratingly slow-paced. But this was no letdown; rather, it was one of the most intensely dramatic episodes the show has done in ages. This time, you found yourself really caring about the characters and how they were adjusting to this cruel new world, in perhaps the cruellest episode yet.

As I predicted last week, there was more than an echo of classic BBC post-apocalyptic series Survivors, specifically a similarly talky but nailbiting episode called ‘Law and Order’. The story’s basic structure even resembled it, as it all built to a central ‘trial’ scene at which the group had to debate the morality of, and potential alternatives to, summarily executing their potentially dangerous prisoner.

As an examination of one of the central dilemmas faced by survivors of the collapse of civilisation, the episode pulled no punches. When those who survive have no authority structure left, they must necessarily take law and order – and its prosecution – into their own hands. This is a responsibility that most people simply don’t want, as we saw here – Hershel, Maggie and Carol were all more than willing to take no part in the debate and leave it to others. The trouble was, as Dale put it, that taking no part was tantamount to carrying out the ‘judicial murder’ themselves.

With Rick having thought long and hard, and having come up with no reasonable alternative to killing Randall, it was left to Dale to be the sole voice of what used to be called ‘civilisation’. The first half of the episode showed him roaming the farm and trying to change the minds of the gang one by one. As he said to Andrea, “the world we knew has gone, but keeping our humanity? That’s a choice.”

Andrea wasn’t initially convinced. When Dale reminded her that in the world before she’d been a civil rights lawyer, she simply replied, “who says we’re civilised any more?” But it was Daryl, still tormented, who had the most revealing assessment of the situation. Rebutting Dale’s assertion that the group respected him and his decision counted, he accurately summed up the state of affairs: “This group’s broken.”

It was later to become clear why the episode focused on Dale so heavily; but in the mean time, other characters were getting a little more screen time than usual, particularly Carl. Chandler Riggs has been putting in an amazingly confident and solemn performance for a twelve year old actor as Carl heads into dark territory this year; never more so than here, where for the first time the episode focused strongly on him. Even more so than in the comic, his pragmatic, child’s-eye view is a disturbing foretaste of the way humanity’s next generation could head, even while the aging Dale represents a world now long gone.

From Carl’s disturbing encounter with the desperate Randall in the barn, through his angry denial of Heaven to Carol and ultimately two hair-raising scenes of him taunting a stuck-in the-mud zombie, this was as much Riggs’ episode as it was Jeffrey DeMunn’s as Dale. With the very real moral dilemma taking centre stage, that zombie (gruesomely realised with some excellent makeup) was the only one in sight this week. But it was to take a vital role in the plot as basically a symbol of the very situation our survivors found themselves in.

First though, there had to be the showdown between old world morality and new world pragmatism, in that ‘trial’ that was so reminiscent of the one in Survivors. Dale passionately made the case for mercy, arguing that it was patently immoral to execute somebody for a crime he had yet to, and might never, commit. Shane’s pragmatic approach, with Rick’s agreement, was that the risk wasn’t worth taking.

The look on Jeffrey DeMunn’s face as Dale realised that he was alone in his views, that even his admirer Glenn wouldn’t back him up, was heartbreaking, tears shining in his eyes as he realised his world was probably gone forever. And then, surprisingly, it was Andrea he convinced. After she spoke up, a discussion was had as to the alternatives; keep Randall prisoner (a mouth to feed contributing nothing), dump him somewhere far away (considerable risk to whoever had to take him) or trust him to contribute by working with the group (either meaning someone would have to watch him or running the risk that he’d slip away and bring his thirty heavily-armed friends with him).

In the end, though, just as in Survivors, the pragmatic argument won out over the compassionate one, and Randall was dragged out to be shot. Rick having insisted that he had to shoulder the responsibility of carrying the act out himself gave Andrew Lincoln the chance to look unutterably tormented as he tremblingly held the gun on the weeping, terrified boy blindfolded before him.

And then a surprise, as Rick was confronted with the consequences. Carl turned up unexpectedly, urging his father to go through with it, perhaps with even a hint of bloodlust. And Rick, shamed by facing up to what his son was becoming – and what he might too – couldn’t pull the trigger.

It was a heart-stopping moment in an episode full of them. I was hugely impressed with director Greg Nicotero’s handling of his cast with Andrea Kang’s hard-hitting script; the more so because Nicotero is usually the king of zombies, having begun as a makeup man with Tom Savini on Romero’s Day of the Dead. You’d almost expect a Nicotero episode to be a gore-heavy one, but this was real drama, and sensitively handled.

And even after Randall’s last minute reprieve, the script had one last punch to deliver. Dale, wandering disillusioned out to the fields, was grabbed and disembowelled by a wandering zombie – the very same zombie that Carl had taunted and singularly failed to kill earlier, and may even have led to the farm. And finally, with Rick having been unable to shoot the untrustworthy prisoner, the episode concluded with Daryl having to shoot one of their best friends, just to save him from his death agonies.

It was a jaw dropping shock, and yet another clever example of wrong-footing those familiar with the comics. In the comics, Dale survives much, much longer than this, eventually striking up a romantic relationship with Andrea. Here, a character we thought was safe was ripped from the show brutally. The message was clear – forget what you think you know from the comics, all bets are off.

And it was also a final, nihilistic bit of symbolism in an episode that was full of them. Dale was the last representative of the old, good, compassionate world, and here he was, his guts ripped out by the world that was now, having to be put out of his misery.

This was an incredibly powerful episode for much the same reasons as the Survivors one, but given an extra level of tension by the fact that almost every US state still has the death penalty. In Britain, even in 1975, the debate was old news, but in the US it’s still very much current. What this episode does, as its very title indicates, is ask the viewer how you would feel about it, particularly if you were the one who had to not only make the decision but carry out the execution itself.

And finally, if you have any sympathy at all for the characters, it was an incredibly cruel episode. Rick is confronted with his son turning into a cold-hearted pragmatist like Shane; Carl is left with the knowledge that he may be indirectly responsible for Dale’s death; and Dale himself goes to his grave never actually having been told that his arguments for civilisation ultimately won the day. Good drama works by putting its characters through the wringer – this did that in spades. A superb episode even with only one zombie in it, impeccably written, directed and acted.